SEBRAE

Unity, Game Development, UI Design, Animation, Visual Effects

SEBRAE

Game development project focused on immersive environments, animated UI elements, and visual effects for educational content delivery.

Table of Contents

  1. Overview
  2. Role
  3. Problem
  4. Goal
  5. Solution
  6. Challenges and Learnings
  7. Final Thoughts

Overview

The SEBRAE project involved the development of an educational game experience. It emphasized visual immersion, intuitive interfaces, and engaging animations to communicate business concepts effectively.


👨‍💻 Role

Game Developer & Visual Designer


❓ Problem

  1. Educational content required gamified delivery to improve retention.
  2. UI needed to balance clarity with dynamic visuals.

🎯 Goal

  1. Create game environments that immerse and inform.
  2. Animate UI elements for better user engagement.
  3. Integrate provided assets from design/UX teams while adding polish.

✨ Solution

Environment and UI Creation

2D Animation and Effects

Asset Integration


⚙️ Challenges and Learnings


✨ Final Thoughts

📸 Project Gallery

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